I enjoyed this book The author provides a smooth read with interstitial articles written by people working on application design This book is great for someone wanting to know the basics of app development from a UI standpoint You ll get best practices and how to approach using the built in standards iOS. Tapworthy is a great guide to mobile app design, and really interface design in general This book details how to develop your ideas, design experiences that reward, why you should embrace Apple s design sensibility, and what considerations to keep in mind when designing for touch Anyone working with mobile apps should give this book a read, you ll be surprised at how much you ll learn. I just started doing mobile application development and needed a solid book on iPhone UI design I have nothing to compare this book to, but it s excellent, exactly what I was looking for It describes every widget and its correct usage, as well as offering alternative solutions to common UI problems It s also precise it details the pixel dimensions of elements in the iPhone s built in apps Very highly recommended to anyone doing iPhone development. I ve been waiting for somebody to write this book for the last year It s not a technical book on iPhone development Its also not a survey of best apps Instead, it s a review of design paradigms and effective examples that skirt these paradigms for iPhone app development Think of it as a companion to Apple s Human Interface Guidelines That is, it s a review of design patterns, practices and recommendations made by a careful observer outside of Apple. Given that this is the only book that I ve read on mobile design, I was still really really impressed This books keeps it super simple it covers the mobile design space i. e. , what you can and cannot should not control the best practices surrounding the designs and, how really smart people have done it before The use of case studies, and the break down of each chapter is really clean And, let me not skimp on the great use of graphics to explain The book is beautiful and the writing is easy to follow While not explicitly a UX book it doesn t really get under the covers of how to step through the design process , I think this would be a great book for anyone doing mobile design.
Josh Clark does an elegant job describing how to design good UIs for the iPhone A must read for anyone working with XCode and IB You must read this one in color, so paper or iPad versions are recommended. ✓ Tapworthy ß One of the best books about iPhone development that doesn t have a single bit of code in it which is a good thing This book is completely focused on making good design and interface choices when building your iPhone apps As a developer with very little design skill, I can t recommend this book enough It takes a practical approach to design that makes it easy to understand design principles and why you need to make certain choices in your app design Every iOS developer should read this book Pretty good overview of how to design an app that would make a good iOS citizen While it is focused on the iPhone, I think a lot of the points made in this book would apply to mobile website design as well as other touch focused operating systems like Android or webOS The way the different design areas were broken down in the book will make it is to refer back to certain areas when starting a new project. This is a bit punny and silly in parts, but is full of great information and terminology for someone who is a great appreciator of iOS apps, but who knows nothing about designing or building them me However, I would even recommend this book to experienced iOS folks This book is filled with best practices and examples of how not to do things including some choice examples of Apple s own apps notification badge icon on the Phone app shows 2 for a single missed call if the caller leaves a voicemail I attended Josh Clark s workshop a few months ago at WebVisions This book is a little out of date compared to the material he covered there There s very little mention of iPads, no mention of the retina display, and, You Ve Got An Idea For An IPhone App Along With Everyone Else On The Planet Set Your App Apart With Elegant Design, Efficient Usability, And A Healthy Dose Of Personality This Accessible, Well Written Guide Shows You How To Design Exceptional User Experiences For The IPhone And IPod Touch Through Practical Principles And A Rich Collection Of Visual ExamplesWhether You Re A Designer, Programmer, Manager, Or Marketer, Tapworthy Teaches You To Think IPhone And Helps You ✓ Tapworthy ¼ Download by ✓ Josh Clark Ask The Right Questions And Get The Right Answers Throughout The Design Process You Ll Explore How Considerations Of Design, Psychology, Culture, Ergonomics, And Usability Combine To Create A Tapworthy App Along The Way, You Ll Get Behind The Scenes Insights From The Designers Of Apps Like Facebook, USA Today, Twitterrific, And Many OthersDevelop Your Ideas From Initial Concept To Finished DesignBuild An Effortless User Experience That Rewards Every TapExplore The Secrets Of Designing For TouchDiscover How And Why People Really Use IPhone AppsLearn To Use IPhone Controls The Apple WayCreate Your Own Personality Packed Visuals
About The Author
Josh Clark is founder of Big Medium, a design agency specializing in connected devices, mobile experiences, and responsive web design His clients include Samsung, Time Inc, TechCrunch, Entertainment Weekly, eBay, O Reilly Media, and many others Josh has written several books, including Designing for Touch A Book Apart, 2015 and Tapworthy Designing Great iPhone Apps O Reilly, 2010 He sp